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popflame: MAME ROM Information.
History:
Pop Flamer (c) 1982 Jaleco.
- TECHNICAL -
Main CPU : Z80 (@ 1.5 Mhz)
Sound Chips : TMS36XX (@ 0.35 Khz), Custom (@ 0.35 Khz)
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Released in December 1982 in Japan.
- PORTS -
* Consoles :
Sega SG-1000 (1983)
- SOURCES -
Game's rom.
MAME Info:
0.57 [Paul Priest]
0.28 [Brad Oliver]
WIP:
- 0.138u1: Angelo Salese documented and worked around a long standing level 3 protection fault in Pop Flamer. Fixed color regression (swapped proms) and the game resets after the third round.
- 0.133u1: Renamed (popflama) to (popflamea), (popflamb) to (popflameb) and (popflamn) to (popflamen).
- 0.129u4: Changed Custom sound to Pop Flamer Custom.
- 0.118u2: Changed Z80 CPU1 clock speed to 3MHz.
- 0.116u3: David Haywood added clone Pop Flamer (bootleg on Naughty Boy PCB).
- 24th June 2007: Tirino73 dumped Pop Flamer (bootleg on Naughty Boy PCB). This romset comes from a bootleg PCB. It's a Naughty Boy conversion. Gameplay differences are none.
- 0.89u3: HobbesAtPlay supported cocktail mode in Pop Flamer. Added 'Cabinet' dipswitch and 2nd Player.
- 0.57: Simulated protection in Pop Flamer [Paul Priest]. Added Pop Flamer (protected). Changed 'Pop Flamer (set 1)' to clone '(not protected)' and '(set 2)' to '(hack?)'. Renamed (popflama) to (popflamb) and (popflame) to (popflama).
- 16th December 2001: Tourniquet added protection emulation into the Pop Flamer driver.
- 0.37b1: Removed 2nd TMS36XX.
- 20th March 2000: Mike Haaland adjusted the Pop Flamer sound settings.
- 0.36RC2: Added 2x TMS36XX sound.
- 0.36: Removed 2nd TMS36XX. Added Pop Flamer (set 3) (Stern License) (Testdriver).
- 12th March 2000: Juergen Buchmueller sent in a sound core for TMS36xx sound chips emulation and modified Phoenix, Pleiads, Naughty Boy, Pop Flamer and Monster Bash to use it.
- 0.36b7: Added Custom sound.
- 0.35b13: Gerald Vanderick added clone Pop Flamer (set 2), note the different gameplay. Changed parent description to 'Pop Flamer (set 1)'.
- 0.34b3: Brad Oliver fixed gfx banks in Pop Flamer.
- 0.34b1: Added color proms ($0, 100 - palette low and high bits).
- 0.33b2: Brad Oliver added high score saving to Pop Flamer.
- 0.30: Brad Oliver added sound in Naughty Boy and Pop Flamer, using the Pleiads driver. Not very good, but it's a start.
- 0.29: Accurate colors in Pop Flamer [Tim Lindquist, Nicola Salmoria].
- 0.28: Brad Oliver provided a driver for Pop Flamer (Jaleco 1982).
- 24th August 1997: Dumped Pop Flamer (not protected).
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Romset: 33 kb / 10 files / 19.3 zip
MAME XML Output:
  
<
game name
="popflame"
sourcefile
="naughtyb.c">
  
  
<
description
>Pop Flamer (protected)<
/description
>
  
  
<
year
>1982<
/year
>
  
  
<
manufacturer
>Jaleco<
/manufacturer
>
  
  
<
rom name
="ic86.bin"
size
="4096"
crc
="06397a4b"
sha1
="12ef8aa60033161479ba2239b61a318cbf15b3cf"
region
="maincpu"
offset
="0"/>
  
  
<
rom name
="ic80.pop"
size
="4096"
crc
="b77abf3d"
sha1
="8626af8fe7d10c52bea7570dd6237de60607bab6"
region
="maincpu"
offset
="1000"/>
  
  
<
rom name
="ic94.bin"
size
="4096"
crc
="ae5248ae"
sha1
="39a7feb94d0392a0eeeb506d2f52299151521692"
region
="maincpu"
offset
="2000"/>
  
  
<
rom name
="ic100.pop"
size
="4096"
crc
="f9f2343b"
sha1
="c019a5d838152417ec76be021d659f884928ef87"
region
="maincpu"
offset
="3000"/>
  
  
<
rom name
="ic13.pop"
size
="4096"
crc
="2367131e"
sha1
="d7c15536e5e51f406f9b874333386251f4d3934f"
region
="gfx1"
offset
="0"/>
  
  
<
rom name
="ic3.pop"
size
="4096"
crc
="deed0a8b"
sha1
="1aaa854f5c6ca3847726cb8a2f2f37f3eb4f621b"
region
="gfx1"
offset
="1000"/>
  
  
<
rom name
="ic29.pop"
size
="4096"
crc
="7b54f60f"
sha1
="9ec979e67313351dd1165ff6cf591aadead30770"
region
="gfx2"
offset
="0"/>
  
  
<
rom name
="ic38.pop"
size
="4096"
crc
="dd2d9601"
sha1
="7f495705d6b61c5416e87557a69da7e6457567ac"
region
="gfx2"
offset
="1000"/>
  
  
<
rom name
="ic54"
size
="256"
crc
="236bc771"
sha1
="5c078eecdd9df2fbc791e440f96bc4c79476b211"
region
="proms"
offset
="0"/>
  
  
<
rom name
="ic53"
size
="256"
crc
="6e66057f"
sha1
="084d630f5e2f23e28a1f7839337ef608e086e8c4"
region
="proms"
offset
="100"/>
  
  
<
chip type
="cpu"
tag
="maincpu"
name
="Z80"
clock
="3000000"/>
  
  
<
chip type
="audio"
tag
="mono"
name
="Speaker"/>
  
  
<
chip type
="audio"
tag
="tms"
name
="TMS36XX"
clock
="350"/>
  
  
<
chip type
="audio"
tag
="cust"
name
="Pop Flamer Custom"/>
  
  
<
display tag
="screen"
type
="raster"
rotate
="90"
width
="288"
height
="224"
refresh
="60.000000"
/
>
  
  
<
sound channels
="1"/>
  
  
<
input players
="2"
buttons
="1"
coins
="1">
  
  
  
<
control type
="joy"
ways
="4"/>
  
  
<
/input
>
  
  
<
dipswitch name
="Lives"
tag
="DSW0"
mask
="3">
  
  
  
<
dipvalue name
="2"
value
="0"/>
  
  
  
<
dipvalue name
="3"
value
="1"
default
="yes"/>
  
  
  
<
dipvalue name
="4"
value
="2"/>
  
  
  
<
dipvalue name
="5"
value
="3"/>
  
  
<
/dipswitch
>
  
  
<
dipswitch name
="Bonus Life"
tag
="DSW0"
mask
="12">
  
  
  
<
dipvalue name
="10000"
value
="0"/>
  
  
  
<
dipvalue name
="30000"
value
="4"
default
="yes"/>
  
  
  
<
dipvalue name
="50000"
value
="8"/>
  
  
  
<
dipvalue name
="70000"
value
="12"/>
  
  
<
/dipswitch
>
  
  
<
dipswitch name
="Coinage"
tag
="DSW0"
mask
="48">
  
  
  
<
dipvalue name
="2 Coins/1 Credit"
value
="0"/>
  
  
  
<
dipvalue name
="1 Coin/1 Credit"
value
="16"
default
="yes"/>
  
  
  
<
dipvalue name
="1 Coin/2 Credits"
value
="32"/>
  
  
  
<
dipvalue name
="1 Coin/3 Credits"
value
="48"/>
  
  
<
/dipswitch
>
  
  
<
dipswitch name
="Difficulty"
tag
="DSW0"
mask
="64">
  
  
  
<
dipvalue name
="Easy"
value
="0"
default
="yes"/>
  
  
  
<
dipvalue name
="Hard"
value
="64"/>
  
  
<
/dipswitch
>
  
  
<
dipswitch name
="Cabinet"
tag
="DSW0"
mask
="128">
  
  
  
<
dipvalue name
="Upright"
value
="0"
default
="yes"/>
  
  
  
<
dipvalue name
="Cocktail"
value
="128"/>
  
  
<
/dipswitch
>
  
  
<
driver status
="good"
emulation
="good"
color
="good"
sound
="good"
graphic
="good"
savestate
="unsupported"
palettesize
="256"/>
  
<
/game
>
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