Home
News
Forum
Spesoft
GameEx
PinballX
Arcade
Games
Publishers
Developers
With Google
g13knd: MAME ROM Information.
History:
Golgo 13 2 - Kiseki no Dandou (c) 2000 Namco, Ltd.
- TECHNICAL -
Namco System 10 Hardware
Game ID : GLS
Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)
Sound Chips : C352 (@ 14.7456 Mhz)
Players : 1
Control : lightgun
Buttons : 3
- TRIVIA -
Released in October 2000.
- SERIES -
1. Golgo 13 (1999)
2. Golgo 13 2 - Kiseki no Dandou (2000)
3. Golgo 13 3 - Juusei no Chinkonka (2001)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.104u5 [R. Belmont]
WIP:
- 0.130u1: Changed description to 'Golgo 13 Kiseki no Dandou (Japan, GLS1/VER.A)'.
- 0.126u1: Phil Bennett corrected 'Golgo 13 Kiseki no Dandou' wave ROM 0 offset. Fixed sound1 rom address from $90000 to $0.
- 0.104u5: R. Belmont added 'Golgo 13 Kiseki no Dandou (GLS1/VER.A)' (Raizing/Namco 1999).
- 9th January 2006: R. Belmont - Guru dumped the second thrilling System 12 installment of Raizing/Eighting/Namco's lightgun shooter Golgo 13, which I guess is called Golgo 13: Kiseki no Dandou. The special banking/protection's luckily the same as the first installment, so instead of moaning about it I can just post lots of screenshots.
LEVELS: 20
Recommended Games (Shooting 3):
Operation Wolf
Operation Wolf 3
Operation Thunderbolt
Cabal
Beast Busters
Beast Busters 2nd Nightmare
Dynamite Duke
Guts n' Glory (Machine Gun)
Line of Fire
Mechanized Attack
Rambo III
NAM-1975
Space Gun
Spinal Breakers
Steel Gunner
Steel Gunner 2
Rail Chase
Rail Chase 2
Terminator 2 - Judgment Day
G.I. Joe
Lethal Enforcers
Lethal Enforcers II: Gun Fighters
Riot
Alien3: The Gun
Born To Fight
Dragon Gun
Jurassic Park
Jurassic Park 3
Under Fire
Locked 'n Loaded
Lord of Gun
Revolution X
Target Hits
Virtua Cop
Virtua Cop 2
Crypt Killer
Mobil Suit Gundam Final Shooting
Time Crisis
Zombie Raid
Area 51
Maximum Force
Area 51 / Maximum Force Duo
Area 51: Site 4
Crazy Fight
Lethal Justice
Police Trainer
House of the Dead
House of the Dead 2
The House of the Dead III
Behind Enemy Lines
CarnEvil
Teraburst
Flame Gunner
Golgo 13
Golgo 13 Kiseki no Dandou
Invasion - The Abductors
OutTrigger
Confidential Mission
Death Crimson OX
Gun Spike
Silent Scope
Silent Scope 2
Silent Scope EX
The Typing of the Dead
Gun Survivor 2: Bio Hazard Code Veronica
Lupin The Third - The Shooting
Ranger Mission
Romset: 82432 kb / 17 files / 47.9 zip
MAME XML Output:
  
<
game name
="g13knd"
sourcefile
="namcos12.c">
  
  
<
description
>Golgo 13 Kiseki no Dandou (Japan, GLS1/VER.A)<
/description
>
  
  
<
year
>1999<
/year
>
  
  
<
manufacturer
>Eighting / Raizing / Namco<
/manufacturer
>
  
  
<
rom name
="gls1vera.2e"
size
="2097152"
crc
="904c39a7"
sha1
="e62a518657b639d31e390b8d1a36eee8a46ab179"
region
="user1"
offset
="0"/>
  
  
<
rom name
="gls1vera.2j"
size
="2097152"
crc
="f8f9d6d2"
sha1
="ec02192f3874fea289d123fd6d828148c77fbf6d"
region
="user1"
offset
="1"/>
  
  
<
rom name
="gls1rom0l.ic10"
size
="8388608"
crc
="91e04e7e"
sha1
="70603ec5c17d9074f7176e7214f7507a3e408578"
region
="user2"
offset
="0"/>
  
  
<
rom name
="gls1rom0u.ic14"
size
="8388608"
crc
="29f67094"
sha1
="d17baa723bca5cadb483cd777d0ef25c29367426"
region
="user2"
offset
="1"/>
  
  
<
rom name
="gls1rom1l.ic11"
size
="8388608"
crc
="fc69578f"
sha1
="20bcd687aeb3741893588b492f93531e58405c3e"
region
="user2"
offset
="1000000"/>
  
  
<
rom name
="gls1rom1u.ic15"
size
="8388608"
crc
="db46d626"
sha1
="a623097fd17e99ee31c22ed62cb88aa9dc25721c"
region
="user2"
offset
="1000001"/>
  
  
<
rom name
="gls1rom2l.ic12"
size
="8388608"
crc
="707cec76"
sha1
="59257acc0b5a7f86a895873fc679ea184d2c0a50"
region
="user2"
offset
="2000000"/>
  
  
<
rom name
="gls1rom2u.ic16"
size
="8388608"
crc
="970abad0"
sha1
="fb41c379d28df2115baee967cc9645da869d2e2d"
region
="user2"
offset
="2000001"/>
  
  
<
rom name
="gls1fl3l.ic4"
size
="2097152"
crc
="3a0ffd17"
sha1
="03c704012040b9b9c24453baa8dbfbb3aec82854"
region
="user2"
offset
="3000000"/>
  
  
<
rom name
="gls1fl3u.ic5"
size
="2097152"
crc
="565567ff"
sha1
="36a26ed8fbba95dccbde6300363acb45d9c029b3"
region
="user2"
offset
="3000001"/>
  
  
<
rom name
="gls1fl4l.ic6"
size
="2097152"
crc
="b4591cc0"
sha1
="8da1defb74957bd02324d5b2d3af406dc1f7061b"
region
="user2"
offset
="3400000"/>
  
  
<
rom name
="gls1fl4u.ic7"
size
="2097152"
crc
="679d545c"
sha1
="b0e04cb123b4a15d935d773856e9cc954e81ba21"
region
="user2"
offset
="3400001"/>
  
  
<
rom name
="gls1fl5l.ic8"
size
="2097152"
crc
="a5581533"
sha1
="58721d3acc1a740e616b721b400c6912f21d516f"
region
="user2"
offset
="3800000"/>
  
  
<
rom name
="gls1fl5u.ic9"
size
="2097152"
crc
="a8b6832a"
sha1
="c0e392b7aa51dfcfce602fb0a46ccbc18074385c"
region
="user2"
offset
="3800001"/>
  
  
<
rom name
="gls1vera.11s"
size
="524288"
crc
="a1e68d02"
sha1
="bcacea12531539776d5ad5d34b64f7f4a10a0b97"
region
="sub"
offset
="0"/>
  
  
<
rom name
="gls1wave0.ic1"
size
="8388608"
crc
="9de10ef5"
sha1
="c391998ed3d882d49d6dbe7079414a2bfd180b49"
region
="c352"
offset
="0"/>
  
  
<
rom name
="gls1wave1.ic13"
size
="8388608"
crc
="4c92b6bf"
sha1
="a463b5825f635efe402a6ea6c1ed8ecdc3d466e0"
region
="c352"
offset
="800000"/>
  
  
<
chip type
="cpu"
tag
="maincpu"
name
="CXD8661R"
clock
="100000000"/>
  
  
<
chip type
="cpu"
tag
="sub"
name
="H8/3002"
clock
="16737350"/>
  
  
<
chip type
="audio"
tag
="lspeaker"
name
="Speaker"/>
  
  
<
chip type
="audio"
tag
="rspeaker"
name
="Speaker"/>
  
  
<
chip type
="audio"
tag
="c352"
name
="C352"
clock
="25106025"/>
  
  
<
display tag
="gpu:screen"
type
="raster"
rotate
="0"
width
="640"
height
="480"
refresh
="60.000000"
/
>
  
  
<
sound channels
="2"/>
  
  
<
input players
="1"
buttons
="3"
coins
="1"
service
="yes">
  
  
  
<
control type
="joy"
ways
="vertical2"/>
  
  
  
<
control type
="lightgun"
minimum
="31"
maximum
="478"
sensitivity
="100"
keydelta
="15"
reverse
="yes"/>
  
  
<
/input
>
  
  
<
dipswitch name
="Freeze"
tag
="DSW"
mask
="64">
  
  
  
<
dipvalue name
="Off"
value
="64"
default
="yes"/>
  
  
  
<
dipvalue name
="On"
value
="0"/>
  
  
<
/dipswitch
>
  
  
<
dipswitch name
="Service Mode"
tag
="DSW"
mask
="128">
  
  
  
<
dipvalue name
="Off"
value
="128"
default
="yes"/>
  
  
  
<
dipvalue name
="On"
value
="0"/>
  
  
<
/dipswitch
>
  
  
<
driver status
="imperfect"
emulation
="good"
color
="good"
sound
="imperfect"
graphic
="imperfect"
savestate
="unsupported"
palettesize
="65536"/>
  
<
/game
>
Developed by:
Spesoft
Headsoft
Terms of use
Privacy
Advertise